Steven Wittens redesigns Acko.net with some awesome 3d and parallax effects, based on three.js and a custom CSS3 3d renderer.
Monday, January 16th
Making Love to WebKit
Friday, June 3rd
dropshado.ws: Resolving anti-aliasing on WebKit hardware-accelerated elements
Activating hardware acceleration in WebKit with 3D CSS transforms changes the way WebKit renders text. WebKit composites the element so that when rendering the transform, it doesn’t have to re-render sub-pixel anti-aliasing for every frame. This feature is a good thing in that vastly improves…
Thursday, May 26th
Lightmapped scene
A lightmapped scene built with Cinema4D and Unity3D, but deployed with WebGL (Check the demo in Chrome).
Tuesday, September 15th
A preview of WebGL, a new addition to HTML5’s Canvas element which allows for hardware accelerated 3D rendering. The Wolfire Blog has a great summary of the new standard currently being developed by the Khronos Group.
Friday, September 4th
Animations, Transitions and 3D Transforms demo
A new demo from webkit.org showing off the 3D transform capabilities in Snow Leopard’s Safari. Even more impressive is that it also works on the iPhone.
Saturday, April 4th
Creating pseudo 3D games with HTML 5 canvas and raycasting
Part two of Jacob Seidelin’s series detailing his process for creating a Wolfenstein/Flickr mashup (WolfenFlickr). He includes a lot of great code samples and you can view the demo here.